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game

The game namespace. Nyx Lua API v1.

game.curtime() -> number

Game time in seconds.

game.realtime() -> number

Wall-clock seconds.

game.frametime() -> number

Seconds since the last frame.

game.tickcount() -> number

Server tick.

game.tick_interval() -> number

Seconds per tick.

game.map() -> string

Map name, "" outside a match.

game.in_game() -> boolean

In a match.

game.is_valve_server() -> boolean

On an official Valve server (Nyx's limits apply).

game.is_deathmatch() -> boolean

Deathmatch.